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Replevin Punks

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Devlog

  • Multiple Choice Panel System (with overcomplicated math explanation)
    February 15, 2025 by tidiestflyer
    1
    #Ace Attorney, #math, #ui
    It's been a few days since I've posted an update, so here's some major updates to I guess what I'd call a pretty minor aspect of the game. In Visual Novels, panels such as these are an easy way of per... Continue reading
  • Dialogue System
    February 04, 2025 by tidiestflyer
    Today I'm showcasing the visual novel scripter I've hand crafted for my game Replevin Punks. Its a system I've spent about a year trying to perfect. This being the 3rd iteration of what I call the Tex... Continue reading
  • Replevin Punks
    February 03, 2025 by tidiestflyer
    I had a friend help me hash out a name so now the project has a name! YIPIEEEE I knew as soon as I heard Replevin that it would make for an interesting name, so it just came to figuring out at least o... Continue reading
  • Witness Stand of the People
    January 30, 2025 by tidiestflyer#Courtroom, #Ace Attorney
    Very early on I knew that I wished for the courtroom to be more authentic to real courtrooms. You can see a very early layout before I had modelled any of the characters. This led to the gallery being... Continue reading
  • Inventory System
    January 29, 2025 by tidiestflyer#Inventory
    The Inventory system in relation to world scenes never changes, so I never have to worry about moving it about. I thought it might be fun to have a court record/inventory system that works a bit diffe... Continue reading
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